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Showing posts from March, 2025

Adam Edelbi Project 4: Desktop CNC

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 1) Process The first step with this project for me was deciding on what I would make, so that I could begin to plan out how to design it in fusion. I wanted to keep things somewhat simple so that I wasn't overwhelmed with the project, but at the same time I wanted to try new things so that I could continue learning and experimenting with fusion. I decided to make a coaster with a topographical rim. The sketch for this was easy enough, as I have 3 past projects worth of fusion experience. Once I was done with the sketch, I followed the tutorial for using the "manufacturing" workspace to add tools and toolpaths for the CNC. After that, I had Ryan check my toolpaths for any problems (I think he ended up changing one of the toolpaths and the tool used for it) and then met up with Dawson who helped me with working the actual CNC. Luckily, I had no problems after finishing the fusion part of the project, and the final result turned out amazing. Here is a picture of what my fin...

Lizzie Edwards Project 3 - 3D Printer

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Process To create our own 3D models we once again used Fusion 360, but this time we used the Sculpt workspace. In this mode we can push and pull things rather than inputting dimensions. The process of making this model was pretty simple because you really just work at the shape until it looks the way you want. I followed a video to make sure I was doing everything right, especially because I had to reset the pivot point basically every time I sculpted a section of my model. I had a complete model finished, but when I went to print, the whole thing broke. I tried everything I could to recover it, but I ended up having to go back to one of my previous saves and start over from there. Next we had to move our model from Fusion to the Bambu printers. This part was really easy because it is simply uploading the file in Bambu. I set a few parameters for scaling and then printed. After this all I had to do was make sure the printer was doing what it should and remove my model from the printer....

Jorge Larach Project 3: 3D Printer

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Process This project started, like the ones prior, with the Youtube tutorial. I left Project 2 feeling pretty confident with my Fusion abilities, but was immediately thrown in the dark again with the "Create Form" toolkit, which I had no idea how to use. Halfway through the tutorial, I was asking myself why on Earth we were using this software, which felt extremely lacking in control, precision, and ease of use. When I had something resembling what the tutorial was asking us to make, I left the project alone for a while. I thought up a lot of cool things to 3D print which would be useful and fun, but the Fusion "Create Form" platform just felt way too restrictive and imprecise to do anything remotely functional or interesting. I eventually decided to freeform a sculpture, starting out with a vase-like thing, and experimenting with different tools until I ended up with something I thought was cool and worth printing. After a number of iterations and tweaks, where I a...

Kate Behrens, Project 3: 3D Printer

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  Process      The process for this project was a little harder and different from that of previous projects. This project required me to really think and dig for ideas on a model that was only 2x2x2. I thought about doing a mini plant or animal, but found that working with virtual clay in Fusion was making it difficult to really get detailed in my design. It wasn't until my dad sent me a photo of his new high score on Galaga that I knew exactly what to make.       For Christmas this past year, my dad got my mom a cocktail arcade machine with tons of games on it. My mom loves retro arcade games so naturally, it made the perfect gift. I also love playing retro games like Dig Dug and Q*bert, but Pac-Man has always been my favorite. So when dad sent me a photo of his new high score, I knew a Pac-Man ghost would be an easy and fun project to make in Fusion Form.  Results     For my Pac-Man Ghost, I chose to do make a 'Vulnerable Ghost',...

Thor Yeary Project 3: 3D Printer

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Process: I began by creating a form in Fusion, using a box to start out with. I then subdivided the front of the cube because that is where the most detail would be because I wanted to give him a face. Next, I created indentations for the cube's eyes and mouth and then just played with the rest of his body to make his cubic shape seem a little more natural. Afterwards, made more forms to make his eyes and the base of the figurine so that it can stand up and be played with. I also created hammer, staff, and shield using forms. I also used the sketch tool to create the swords sticking out of him. After this, my gelatinous cube was ready to print!                                                                   (Inspiration for my figurine) Result: I spent a lot of time playing around with the form, and I do mean it when...

Adam Edelbi Project 3: 3D Printer

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 1) Process     - The process for this project was mainly in fusion. I first went through most of the tutorials listed on the project instructions. After I felt like I had a decent grasp on the fusion sculpting process, I began by creating a rough shape of the boat by pulling up the front side. I found a reference picture online that I really liked, and it gave me the idea to add the little building on top of the boat. I had to add in another shape and then a third for the roof. I used the bridge tool to cut out a hole through the middle, and with that my fusion part was done. From there I just sent it over and let the printer do the rest of the work. Here's the reference I used: And here's how my fusion design looked: 2) Result     - Overall, I found the fusion process really difficult. The tutorials only showed off a few tools, so I was left to go online to search for what tools could execute the things I needed to do. Furthermore, I had a problem when I used ...

Marco Jonsson Project 3: 3D Printer

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 Process: I wanted to take a slightly different approach to sculpting in Fusion (shocker I know). Since I really hate the imprecise aspects of pushing and pulling, I decided to make something very mathematical instead, with a construction ruleset that I could generate on my own to follow.  I imagine most of us have heard of a mobius strip, but its harder to build in practice than one might think. For one, we have thickness of material to account for, and a particularly strange geometry to twist around. I wanted to make a "multi-sided mobius strip" (an oxymoron for those of you who saw it).  It is constructed out of 3 sheetlike mobius strips binded together at the edges. Instead of being made of a single twisted sheet, this one is made of a twisted ring shape, with rectangular edges. I started by making a "Revolve" with 30 sections   I realized about halfway through my construction that I didn't need to break off the edge, and made a completely smooth ring. The ...